Graphics Programmer

Tripwire Interactive is looking for highly talented and dedicated individuals to join the Tripwire Interactive family. Developer of the critically acclaimed Red Orchestra and Killing Floor series, Tripwire has a history of developing some of the most popular multiplayer games in the world. Poised to surpass this success for their next project Tripwire Interactive is one of the rising new stars of the games industry. 


As an independent studio and publisher, Tripwire Interactive is able to develop the games that they want, on their own schedule. Want to develop games in a professional yet non-corporate environment where every team member’s input matters? Then Tripwire Interactive is the studio for you. Based in Metro Atlanta, Tripwire is in the perfect area for those that enjoy sunny weather and a relatively low cost of living. 

Job Responsibilities:

  • Analyze, rafactor, and improve existing core technology and tools
  • Research and develop new graphics technology and tools
  • Serve as a technical expert on topics such as optimization, multithreaded programming, and hardware capabilities
Qualifications:
  • BS in Computer Science or equivalent experience.
  • 2+ years industry experience with minimum one shipped title
  • Excellent C++ programming and systems design skills
  • Experience with OpenGL, DirectX, HLSL, and GPU programming
  • Strong 3d math skills
Preference to applicants with:
  • Significant Unreal Engine experience
  • Cross-platform development
  • Passion for first person shooters